My book on software development metrics is in the final stages of editing. The editor made a kind comment about one section of the book. She wrote: “This section is marvelous. I wish all management everywhere would read this and pay attention.” Me, too. This is the section:
This may be the mother of all management anti-patterns. Management science has treated human beings as interchangeable machine parts at least since the time of Frederick Taylor’s “scientific management” in the early 20th century, and possibly much longer than that. Even today, many managers loosely refer to workers as “resources” without realizing the implications of the word.
Continue reading The mother of all management anti-patterns
People who’ve been in the IT field for some years tell tales of the bad old days when every project ended in a Death March. Well, actually, no one died. Truth be told, no one marched, either. But we called it a Death March. Some call it the Death March Antipattern. It was, in fact, one of the reasons people became interested in exploring alternative approaches to software development.
Younger professionals have managed to avoid the Death March Antipattern, for the most part. When oldtimers tell their tales, many of the younger folk react as if they were hearing Monty Python’s Four Yorkshiremen sketch, in which four retired gentlement reminisce about the difficulties of their youth: “There were a hundred and sixty of us living in a small shoebox in the middle of the road.” “You were lucky. We lived for three months in a brown paper bag in a septic tank.” “But you try and tell the young people today that…and they won’t believe ya’.” “Nope, nope.”
But it was real. On a typical 12-month software development project, the first ten months would be spent preparing useless documents and snoring through useless meetings. With the deadline looming, the team would scramble to get as much of the work done as possible in the remaining few weeks. It meant working 24×7 until you delivered, and then crashing for a few days. That was the Death March. And it had much in common with modern-day “agile” development practices.
Continue reading Komm süße Todesmarsch
What skills does a technical coach need?
One of the goals of my present coaching engagement is sustainability, defined as the ability to continue with the improvements after the coaches are gone. To that end, we’ve been identifying internal people who have the potential to become effective technical coaches. One manager asked us for a short list of key skills that a technical coach ought to have. Answering that question has been quite a challenge. It occurs to me that other people may be asking the same question, so it might be useful to discuss it publicly.
Continue reading What skills does a technical coach need to have?
This post by Thomas Schranz caught my attention: Why SCRUM Backlogs lead to bad Product Decisions. One finds numerous articles against Scrum on Thomas’ site. I think he misunderstands Scrum fundamentally.
Is my purpose here to defend Scrum? Friends and colleagues will know that I’m not a Scrum salesperson. I see Scrum as a tool, and not as the answer to the ultimate question of life, the universe, and everything. So, why defend it? My purpose in this post is to caution against blaming one’s tools for one’s results, and to suggest that we try to understand a thing before we criticize it. (I don’t claim to be a flawless practitioner of my own advice.)
Continue reading (!Scrum) != Scrum